![]() In fact, they could use the box truck that was recently added to the How would I do traders? Like food trucks. That’s true, but as with other balance concerns, such sentiments dismiss the possibility that the game could be better. You can mod them out of the world pretty easily or just pretend they’re not there. ![]() If you don’t like the traders, you don’t have to use them. I can anticipate some responses to this thread. And as the quest givers, they have the exclusive power to reset all the loot containers and harvestable blocks in a POI. Does anyone not build really close to a trader, other than those going out of their way to add challenge?Īnd it’s the only place you’re completely safe, outside of PvP or erratic zombie behavior. Literally, since their location outweighs any other consideration on where to build a base. I feel like my character’s life revolves around the traders. ![]() This has been the case for different builds, including ones that don't specialize in Intellect/Influence perks. They’ll have higher quality items than I can craft, except for maybe a few things I really specialize in. ![]() They’ll have more variety on any given day than I’m likely to find in a week of looting POIs. Weapons, armor, vehicles, defenses, decor, books, consumables, raw materials: the trader will have it. Does anyone else feel like the traders are an overly dominant presence in the game?īy and large, if I need something, the trader is the most lucrative place to get it. ![]()
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